Conescape
You had fun at VIDEOGAME CONVENTION, but now it is time to head home. But... There are all these cool things you still haven't seen... Maybe it wouldn't hurt to linger a little more. Or maybe it would. Literally. Your body is begging you to leave. Will you?
A push-your-luck, risk management game where you make choices in encounters you find on your way to the exit of a convention, deciding if to take risks to gain more out of it or just walk past everything.
Gain Hype and Network to increase your final score, and random Swag for extra bonuses, but watch your Energy. If it depletes fully, it's game over! You can stay as long as you want, but the longer you stay, the more your exhaustion will rise...
CREDITS:
Programming and Design: Nicolas Perez
Art and Animation: Scottie Benjesta
Made for the Brackeys Game Jam 2025, and inspired by a memorable experience at Gamescom.
If you saw the Inspector from Pathologic 3 and Jimbo from Balatro at Gamescom 2025, you have lived this game yourself.
| Status | Released |
| Platforms | HTML5 |
| Authors | NicoNickname, Scottie |
| Genre | Simulation |
| Made with | Godot |

Comments
Log in with itch.io to leave a comment.
Haha amazing! Loved the concept and the text!! Great work
Made it out with 47 points! I think that's pretty good?
This is so so so fun, well done!!!
Thank you so much! :D
My personal best is 51, so that's a really good score yeah :)
When the judging is over for the Brackeys jam, we're gonna make an update to finish up some stuff that we didn't manage to do before the deadline (mainly visuals, and also some of the swag items may or may not be uhm... non-functional at the moment :P)