Graffiti Game Prototype
Scale up to the top of the pit you find yourself in with the power of graffiti! You have the ability to place graffiti platforms and warps, and you can transform yourself into graffiti so you can use them!
Careful, the physical platforms are not solid for you while in graffiti form, so you'll have to switch forms intelligently, while placing warps to get back to paint cans to refill your paint, or as a safety net in case you fall down.
Try to reach the top as quickly as you can! Can you beat the developer's time? Hint: It's 56 seconds ;)
This game was originally made as a prototype for the game Graffiti City, a different game I made in a team for a project for the HKU. The final game ended up diverging greatly from this first prototype, so I decided to post it as a standalone game.
I do wish to develop this game further into its own small game, though I'm not sure if I'm going to pick-up development on it anytime soon. For now, enjoy this challenge!
CONTROLS:
WASD / Arrow Keys - Move
Shift - Change forms (physical <-> graffiti)
Control - Change Graffiti Selection (Platform <-> Warp)
E - Place graffiti (need enough paint)
Platforms cost 1 paint unit to place, and warps cost 2
Refill your paint by touching a paint can
Touching a warp graffiti in graffiti form teleports you to the next warp, in the order they were placed
Touching a fire graffiti in graffiti form forces you to physical form, with a long cooldown before switching again
CREDITS:
Art, Design, and Programming by Nicolas Perez
Character controller help from Djathome
Status | In development |
Platforms | HTML5 |
Author | NicoNickname |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Arcade, Short, Singleplayer, Speedrun |
Comments
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Very fun mechanic, but the tag doesn't always work